#include "pch.h"
#include "message.h"
#include "App.xaml.h"
#include "MainWindow.xaml.h"
using namespace winrt;
using namespace Redwax_SignText;
using namespace Redwax_SignText::implementation;
///
/// Invoked when the application is launched.
///
/// Details about the launch request and process.
void Message::Receive(winrt::Redwax_SignText::implementation::App const& app)
{
mDQC = winrt::Windows::System::DispatcherQueueController::CreateOnDedicatedThread();
mDQC.DispatcherQueue().TryEnqueue(winrt::Windows::System::DispatcherQueuePriority::Normal, [&app, this]()
{
// StatusBlock().Text(strMessage);
});
}